Unity Game Developer

Gameplay
Systems
& Tech Art

5+ years building games professionally · Shipped on Steam Nintendo Switch PlayStation Xbox Android

I specialize in gameplay and systems programming, with a strong focus on visuals, performance and game feel.
My goal is to create polished and memorable experiences that feel great to play.

Gameplay

Character Controllers Enemy AI Physics Multiplayer (Photon) Mirror Unity Multiplayer Services Game Feel

Systems

SkillTree Save and checkpoints Multiple Difficulties Special abilities Inventory

Technical Art

ShaderGraph HLSL VFX Graph Particle Systems Post Processing

Architecture

Scriptable Objects Object Pooling ECS Data Oriented UI Programming Localization Ads and IAP

Tools

Unity UGS C# Git Unreal Engine FL studio Krita

Let's Work Together

Got a
project
in mind?

I'm open to freelance work, full-time roles, and game jam collaborations. Drop me a message and I'll get back to you as soon as possible.

Send a message

I'll reply within 24–48 hours.

View Project

The Walking Dead: Streets of Survival

Arcade brawler shipped on Steam, Switch, PlayStation and Xbox.

Professional Gameplay Systems Console
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Mokens League

Multiplayer football game developed for mobile and PC.

Professional Multiplayer Gameplay
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Naval Conquest

Multiplayer naval battle game developed for mobile.

Professional Multiplayer Gameplay TechLead VFX
Under NDA
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Freelance & Client Work

Advergames and custom game projects delivered for clients since 2022.

Freelance Gameplay Advergames
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Parvo

Adventure platformer about a tiny knight with a giant sword.

Personal Gameplay AI
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The King Wave

Tower defense built with scalability and data-oriented design.

Personal Gameplay ShaderGraph
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Guau! Boutique

Arcade game about dressing dogs for winter.

Game Jam Gameplay VFX
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Bubble Defender

Tower defense about protecting the bubble kingdom. GGJ 2025.

Game Jam Gameplay VFX
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Poltergeist

Point & click game about a ghost trying to scare someone.

Game Jam Gameplay